Archive for the ‘Idle Projects’ Category

Progress Update   Leave a comment

MyFirstChatroom is coming along. I’ve decided to start by getting the hand-entered entries from the database onto the chatroom box to make sure my pipeline is working, before moving on to live updates and posting entries. It’s been a while so I’ve got to refresh my memory on how to have two PHP scripts talk […]

Posted September 28, 2013 by Arthur Payne in WebMUCK

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More MyFirstChatroom Design   Leave a comment

So, I’m continuing to work on the basic design of MyFirstChatroom. After discussing it with my brother, I’ve decided that the model_Chatroom class will model the entire database. So, it will have an array of 201 entries, and when that list fills up it will delete the last one and push the newest one in. […]

Posted September 4, 2013 by Arthur Payne in WebMUCK

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Designing MyFirstChatroom   Leave a comment

So to start with I’m making a chatroom. I’m calling the project MyFirstChatroom since it kind of is, and it’s simple. There’ll be an AJAX/JQuery View, a PHP Script Controller and Model covering a MySQL Database. For this version of the chatroom I’ll be recording a log of the last, let’s say two hundred things […]

Posted September 2, 2013 by Arthur Payne in WebMUCK

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WebMUCK   Leave a comment

Well Ludum Dare didn’t go so well, I spent the whole weekend trying to get my tools to work. Hopefully I’ll be better prepared next time. I’m starting a new project today, something I should be able to put proudly into my portfolio. I’m going to make a Web based MUCK. MUCK stands for Multi […]

Posted September 2, 2013 by Arthur Payne in WebMUCK

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Collision Detection Insufficient   Leave a comment

Delight of delights, I finally have a modern laptop. I’ve already gone ahead and moved most of my stuff onto here, and I have already got my previous work compiling and running. Great! That’s how I like things; working. I like myself working too, so I’m happy to be back at the cafe with my […]

Posted August 31, 2012 by Arthur Payne in A-Life

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The Plants are Planting, and Synthesizing Food   Leave a comment

Well, I’ve been working a bit more on the first a-life experiment. So far, I have some ugly scaling bitmap plants that grow over time. Some of them are overlapping the boundary of the sandbox though and I don’t want to have that, so I need to make them move away from it when they […]

Posted August 23, 2012 by Arthur Payne in A-Life

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FD is Working Again   Leave a comment

After the update, and a bit of confusion with a previous project with a similar name (but totally different location), I’ve found that FD is working again. My apps are running and connecting to the debugger properly. Hooray! Now I can get back to actual work again. The downside is that between the excitement of […]

Posted August 17, 2012 by Arthur Payne in A-Life

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No FlashDevelop Replies   Leave a comment

I didn’t get a single reply to my post on the Flash Develop forum. You know what that means? UPDATE ALL THE THINGS!!!! That’s about the only thing I can think of to solve it at this point. I’m updating FlashDevelop first, and if that doesn’t do it I’ll try Java and finally .NET. I’ll […]

Posted August 17, 2012 by Arthur Payne in A-Life

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FlashDevelop Troubles   Leave a comment

Well I’m finally back to work after a long absense. It’s finally time to deal with the problem I had immediately before said absense; suddenly FlashDevelop stopped connecting to the debugger when it ran my project. Not sure what’s up with that. So far, I’ve tried reinstalling the Flash Debug Player but that didn’t work. […]

Posted August 15, 2012 by Arthur Payne in A-Life

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The Sandbox   Leave a comment

Okay work time is time for work. Gonna make the background into a bunch of 16×16 squares instead of 32×32, and give them simple colours… Huh, interesting, I had thought that shrinking them wouldn’t make a big difference since the graphics are simpler and it’s just re-using two bitmap stamps over and over, but the […]

Posted July 4, 2012 by Arthur Payne in A-Life

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