Archive for the ‘java’ Tag

Ludum Dare 27 – Episode 2   Leave a comment

After leaving the college I spent some time relaxing, to shake off what anxiety had built. Then I procrastinated for an hour, and finally went out to do some more work. I’m only just reinstalling Eclipse again, and it’s already four, and less than an hour before the cafe I’m working at closes. Hmph, no […]

Posted August 24, 2013 by Arthur Payne in Ludum Dare 27

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Getting Ready for Ludum Dare 27   Leave a comment

I’m going to compete in the August Ludum Dare competition this weekend, and before it starts I need to get my tools in order. I’m planning on developing my 48-hour game in Java, and I’m trying out the Slick 2D library on top of LWJGL. I’m just setting them up with NetBeans now. *work work […]

Posted August 20, 2013 by Arthur Payne in Ludum Dare 27

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